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- Path: comma.rhein.de!serpens!not-for-mail
- From: mlelstv@serpens.rhein.de (Michael van Elst)
- Newsgroups: comp.sys.amiga.programmer
- Subject: Re: >>>>>>> The Future: Amiga goes PC
- Date: 6 Jan 1996 19:11:04 +0100
- Organization: dis-
- Message-ID: <4cmdvo$3lt@serpens.rhein.de>
- References: <judas.0h2x@tomtec.abg.sub.org> <30ee0406@lls.se>
- NNTP-Posting-Host: serpens.rhein.de
-
- cmh@lls.se (Magnus Holmgren) writes:
-
- > TH> I tried many C2P-codes, but noone could beat the 3.1 OSfunktion on the
- > TH> CD32.
-
- >Hint: If you don't need layer clipping, writing your own function for it
- >would speed things up quite a bit, I'd say. :)
-
- It doesn't. If you don't need clipping you have a rastport that has
- no layer. The overhead is pretty minimal.
-
- >Also, why should Aikiko use the $dffxxx address space? The c2p registers
- >can be practically anywere. ;)
-
- They are practically anywhere. You must read the location from GfxBase.
- The location hasn't any influence on speed anyway.
-
- Regards,
- --
- Michael van Elst
-
- Internet: mlelstv@serpens.rhein.de
- "A potential Snark may lurk in every tree."
-